Shadow Play
Tales of Urbanization of China
Supported by Jerome Foundation
Over the past few decades China has been urbanizing at an astounding pace. In 2013, the People’s Republic unveiled its plan to relocate 260 million people from China’s countryside to one of 21 “mega regions” by 2020 (cbsnews.com). Such a significant shift will undoubtedly transform China’s national character, which has been predominantly agrarian for millennia. Shadow Play weaves three interfaces, Virtual Reality (VR), Augmented Reality (AR), and Physical Reality (PR), and combines the past and present – through time-honored imagery, paint, shadow play, and new media technologies – to immerse participants in the realities of contemporary China.
TAXONOMY
Augmented Reality | China | Culture | Economy | Immersive | LAYAR | Locative | Mobile | Place | Second Life | Urban
REQUIREMENTS
Download and install Second Life for your desktop or, if you’re in China, the Layar app for your mobile devices.
MEDIA & ACHIEVEMENTS
China: Living Between Real and Unreal
‘Shadow Play – Tales of Urbanization of China’. A virtual Reality Installation | Puppetring
Diary in Exile – ‘Shadow Play’ Visualizing Urbanization of China with New Media